The Elder Scrolls IV: Oblivion/Doomstones
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Stones of Power
A stone of power gives you a greater power that can be used once a day. To get the power of these stones you have to activate them between 6:00 pm and 6:00 am. Each has a fame requirement which is your total fame plus your total infamy. The locations for these stones are covered in sections 32.02 to 32.08. The powers of these stones are listed below.
Jone Stone, 10 fame or higher= Jone's Shadow
- Invisibility for 120 seconds on self
- Sneak +30 for 120 seconds on self
- Acrobatics +30 for 120 seconds on self
- Athletics +30 for 120 seconds on self
Aetherius Stone, 20 fame or higher= Gates of Aetherius
- Magicka +50 for 120 seconds on self
- Resist Magic +20% for 120 seconds on self
Jode Stone, 30 fame or higher= Jode's Blood
- Health +40 for 120 seconds on self
- Blade +20 for 120 seconds on self
- Blunt +20 for 120 seconds on self
- Hand to Hand +20 for 120 seconds on self
Sithian Stone, 40 fame or higher= Sithian Web
- Marksman +20 for 120 seconds on self
- Speechcraft +20 for 120 seconds on self
- Illusion +20 for 120 seconds on self
- Security +20 for 120 seconds on self
- Mercantile +20 for 120 seconds on self
Magnus Stone, 50 fame or higher= Skein of Magnus
- Restoration +15 for 120 seconds on self
- Conjuration +15 for 120 seconds on self
- Destruction +15 for 120 seconds on self
- Alteration +15 for 120 seconds on self
- Mysticism +15 for 120 seconds on self
- Illusion +15 for 120 seconds on self
- Alchemy +15 for 120 seconds on self
Shezarr Stone, 60 fame or higher= Shield of Shezar
- Reflect Spell 10% for 120 seconds on self
- Block +20 for 120 seconds on self
- Heavy Armor +20 for 120 seconds on self
- Light Armor +20 for 120 seconds on self
- Armorer +20 for 120 seconds on self
Dragon Stone, 70 fame or higher= Dragon Dream
- Magicka +50 for 120 seconds on self
- Health +40 for 120 seconds on self
- Fatigue +100 for 120 seconds on self
Jone
This stone is north of Skingrad, if you look at your world map it is a short distance north of the 'N' in Skingrad.
Fast travel to 'Grateful Pass Stables' and once you're there turn north west and you can see a farm nearby, go through the farms field and you will see a barn. Go directly north from this barn.
When you're about half way, Bleak Flats Cave will be to the west, just keep heading completely north and you will eventually come to the Doomstone.
Aetherius
This stone is north of Skingrad, if you look at your world map it is on the tip of the top of the 'K' in Skingrad.
Fast travel to 'Grateful Pass Stables' and once you're there turn north west and you can see a farm nearby, go through the farms field and you will see a barn, to the west is a table, some barrels and a wagon, there is also an opening in the fence, from that opening go directly north.
You will come to a Reman Stone, when you do, turn north east and you should be able to see the Aetherius Stone.
Jode
This stone is south of Kvatch, if you look at your world map it is directly south of the turn off the main road to go to Kvatch.
Fast travel to 'Kvatch' and once you're there follow the road west until you come to the main road. Turn east and follow the main road for a little bit and when the road starts to go down a steep hill, look south and you should see a large rock on the side of the road, then a gap on its east side, and a smaller rock, go directly south from the gap between the 2 rocks and you will find the stone.
Sithian
This stone is north of Kvatch, if you look at your world map it is directly north of the 'AV' in Kvatch.Fast travel to Kvatch or a closer map marker to the word Kvatch on your world map and then make your way to the word. When you are standing directly between the 'A' and 'V' of Kvatch, go directly north.
I wish there were some good landmarks to give you, but its all barren hills and rocks all over the place, but if you head completely north from the 'AV' you should be able to find it.
Magnus
This stone is far north east of Leyawiin, if you look at your world map it is east from the 'N' in The Nibenay Valley.
If you have a map marker close to the words The Nibenay Valley, fast travel to it and skip the rest of this paragraph, if not, fast travel to 'Leyawiin - North East Gate' and exit the city. Follow the road south east and it will go around and turn north east and then north, just keep following this main road.
Using your world map, look to the west of The Nibenay Valley, you see the main road, it makes a kind of elbow, or what could look like a nose, at the bottom of that elbow is where you want to go.
When you are there follow the road south just a little bit and the road will fork out to the south west and south east, take the south east path. Follow this path and you will come to another split in the road, take the path that goes east.
Follow that path and you will come to the Drunken Dragon Inn, from there follow the road east and the road will fork, turn south east and stay on the path. This will take you to Haunted Mine.
When standing at the door to the Haunted Mine look north east and you will see a small set of stairs, stand at the bottom of these stairs and then head directly east and you will come to the doomstone right away.
Shezarr
This stone is north west of Leyawiin.
Fast travel to 'Five Riders Stables', once there follow the main road north until you come to White Stallion Lodge. When standing at the opening in the fence to the lodge, there is a tree just south of the fence, stand at this tree and go directly west and the doomstone should be right there.
Dragon
This stone is north of Cheydinhal, if you look at your world map it is just north of the 'LA' in Lake Arrius.
Fast travel to 'Black Waterside Stables' and go directly north until you come to Lake Arrius. On the north side of the lake is a path that goes east, follow it east and then when it splits west and east, keep going east, this path will take you right to the doomstone.
Birth Stones
A birth stone gives you a greater power that can be used once a day, but unlike the stones of power, you can only have one at a time, but you can change your birth stone power as many times as you like. You must activate these stones between 6:00 pm and 6:00 am. The locations for these stones are covered in sections 32.09 to 32.21. The power of these stones are listed below.
Apprentice Stone = Void See
- Illusion +20 for 120 seconds on self
- Alchemy +20 for 120 seconds on self
Atronach Stone = Arcane Well
- Spell Absorption +30 for 120 seconds on self
- Intelligence +10 for 120 seconds on self
Lady Stone = Lady's Warding
- Willpower +20 for 120 seconds on self
- Endurance +20 for 120 seconds on self
Lord Stone = Ysmir's Scales
- Resist Frost 50% for 120 seconds on self
- Light Armor +10 for 120 seconds on self
- Heavy Armor +10 for 120 seconds on self
Lover Stone = Lover's Bower
- Personality +20 for 120 seconds on self
- Luck +20 for 120 seconds on self
Mage Stone = Magicka Manifold
- Magicka +50 for 120 seconds on self
Ritual Stone = Mara's Mercy & Mara's Milk
- Restore Health 100 points on self
- Restore Health 150 points on target
Serpent Stone = Cobra's Dance
- Paralyze for 5 seconds on target
- Damage health 4 points for 20 seconds on target
Shadow Stone = Fingernail Moon
- Chameleon 15% for 120 seconds
Steed Stone = Hellride
- Speed +20 for 120 seconds on self
- Acrobatics +20 for 120 seconds on self
Thief Stone = Cheater's Nip
- Agility +20 for 120 seconds on self
- Luck +20 for 120 seconds on self
Tower Stone = The Master's Hand & Warden Key
- Armorer +20 for 120 seconds on self
- Open hard lock
Warrior Stone = War Cry
- Strength +20 for 120 seconds on self
- Blade +10 for 120 seconds on self
- Blunt +10 for 120 seconds on self
- Hand to Hand +10 for 120 seconds on self
Apprentice
This stone is just off the south west corner of Skingrad.
Open your world map and fast travel to 'Grateful Pass Stables' and once there go directly south past the stable house and you will come to another house, keep going south past this house and the doomstone will be on the other side of the hill.
Atronach
This stone is directly between Kvatch and Skingrad and just a bit north.
If you have the map marker for Miscarcand, fast travel there and skip the rest of this paragraph, if you don't then fast travel to 'Grateful Pass Stables' and then follow the road west. Stay on the road and half way to Kvatch you will come to Ra'sava Camp. On the north side of the road is a path to the camp, don't follow the path, just face north where the path breaks off from the main road and then go directly north and you will come to Miscarcand.
From Miscarcand go north and use your compass to guide you north east to a settlement called 'Shardrock'. Stand on the door step of Shardrock and go north and you will quickly come to the doomstone.
Lady
This stone is west of Anvil, if you look at your world map it is directly south of the 'AN' in Anvil.
Open your world map and fast travel to 'Anvil Lighthouse'. From there just follow the path north west until the wood path stops and the path curves to the east. Rather than go east, look west and you will see a small gap between the stones behind a bush, jump over these stones and follow the beach east and right away you should be able to see a path going up the hill, go up the path (you will know if you are on the right path by the presence of wood steps). At the top of this short path on top of the hill face south, the doomstone is right there.
Lord
This stone is far north west of Kvatch, right along the edge of the playable map, if you look at your world map it is north of the 'C' in County (County Kvatch).
Open your world map and fast travel to the nearest map marker to the words County Kvatch and then make your way how ever you can to the 'C' in County. When you are standing on the 'C' make your way directly north. There is an Ayleid ruin that you will cross through, the statue should be to your right (east), just keep heading north and you will eventually find the doomstone.
Lover
This stone is one of the most inconvient to find, it is far east of Bravil, if you look at your world map to the east of Bravil there is a large body of water called the Niben Bay, on the east side of the bay is a small island, to the east of that island is a river that goes east and under a bridge of the main road from Cheydinhal to Leyawiin, this river is the Silverfish River. The stone is located just north of the 'VE' in Silverfish, right on the south edge of the river.
If you don't have any map markers close to the Silverfish River you are in for a long journer. No matter which path you take its long, since swimming on a horse is very slow you will probably want to either swim without a horse across Niben Bay from Bravil, or start at Cheydinhal or Leyawiin and travel by horse to the bridge that crosses Silverfish River.
When you are at the bridge that crosses Silverfish River just follow the south side of the river going east, its a long walk to where you have to be, but just keep watching your position on the world map, once you are roughly north of the 'VE' in Silverfish, you should see a chunk of the main land jut out into the river, go south east from there and the doomstone is right there.
Mage
This stone is the worst of them all to find, it is not near any major city and it is in the middle of nowhere. Starting at Bravil, to the east is a large body of water called the Niben Bay, on the east side of the bay is a small island, to the east of that island is a river that goes east and under a bridge of the main road from Cheydinhal to Leyawiin, this river is the Silverfish River. Follow Silverfish River to where it starts (fades into nothing) and you will see a small dark mountain to the north of the rivers starting point. The stone is on the east side of that mountain.
If you don't have any map markers close to the Silverfish River you are in for a long journer. No matter which path you take its long, since swimming on a horse is very slow you will probably want to either swim without a horse across Niben Bay from Bravil, or start at Cheydinhal or Leyawiin and travel by horse to the bridge that crosses Silverfish River.
When you are at the bridge that crosses Silverfish River just follow the river until you get to its starting point (where the water ends). When you're standing at the end of the water go north. You should come to a dead tree laying down pointing north/south, this tree points to the next landmark to the north.
If you go north from the tree you will come to a patch of alchemy ingredients, Green Stain Cups and Summer Boletes. To the north east are some Foxgloves, follow the trail of Foxgloves up the nearby hill to the north east and just keep going north up that hill and you will come to the doomstone.
Ritual
This stone is north of Leyawiin, if you look at your world map, north of Leyawiin is The Lower Niben written sideways, at the end of the word Niben is a large, dark and pointy chunk of land on the west side of the water, this chunk of land points right at the stone on the east side of the water.
Fast travel to your nearest map marker to the chunk of land that is described above, or if you have none, start at the Five Riders Stables and follow the road north. Follow the road north past that little chunk of land and you will come to a split in the road, you can go west up some stone stairs, or you can go east across a bridge, go east across the bridge.
On the other side of the bridge follow the path east and it will take you to the doomstone which is just off the south edge of the path.
Serpent
This stone is south east of Leyawiin, if you look at your world map it is north of the 'AY' in Topal Bay, just a bit inland from the shoreline.
Fast travel to 'Leyawiin - North East Gate' and exit the city, follow the waters edge south staying on the east side. Just keep following the shore line and you will come to Tidewater Cave.
The entrance to Tidewater Cave is in a large rock, travel around to the back side of the rock, once you're behind the rock look north east and you will see a tree, stand against that tree and go directly east. If you went east from the right tree you will soon see the doomstone.
Shadow
This stone is far south of Cheydinhal, or far north east of Bravil, if you look at your world map starting at Cheydinhal, there is a river just south of the city, this river twists and turns and ends up in the Niben Bay, it is the Cerbele River. The stone is located just east of the southern most tip of the 'R' in River.
Fast travel to your closest map marker to the location described above and chose what ever path you wish to get yourself to the bridge crossing Cerbele River. When you are standing on the middle of the bridge go east along the path, and pay attention to the north side of the path, you will eventually see a bush, a tree and a dead tree. From that patch of trees go north east and you will come to the doomstone right away.
Steed
This stone is west of Cheydinhal, if you look at your world map it is south of the 'HE' in The Blue Road, just off the south side of the road.
Open your world map and fast travel to 'Black Waterside Stables' and follow the road west. Just keep on the road and pay attention to your location on the world map, when you are below 'HE' in The Blue Road, you should be on top of a small hill, if you look south there should be a tree and a big random rock, go south between the tree and the rock and the doomstone will be right there.
Thief
This stone is south of Bruma, if you look on your world map it is just south east of 'THE' in The Heartlands, on the east side of the road.
Open your world map and fast travel to 'Imperial Prison Sewer' (where you first enter the open world after the start of the game) which is on the north east corner of the Imperial City island.
From there go north west, your target is where the main road north of the Imperial City breaks off to the north to go to Bruma. When you are at the part of the road that goes north, simply follow the road north. Just watch the east side of the road, the doomstone is right along the edge of the road.
Tower
This stone is south west of the Imperial City, if you look on your world map, there are the words Lake Rumore, south of that is a small island that has a road go across it with a bridge on either side. The small chunk of land on the north side of the road on the little island is where the stone is.
Fast travel to the nearest map marker to that island, or if you don't have a good one on land, just fast travel to 'Imperial City Waterfront' and swim south across Lake Rumore. As long as you can find your way onto that island and be standing on the northern most section, you will be able to find the doomstone.
Warrior
This stone is south east of Skingrad, if you look on your world map it is north of the tip of the start of the 'T' in The, of The West Weald.
Fast travel to 'Skingrad - East Gate' and exit the city. Follow the road south east, stay on the road and you will come to a fork, the main road goes north, but behind the bushes with blue flowers is a path that goes south. Take the path south, stay on the path and it will take you to some wooden stairs.
Go down the stairs and at the bottom follow the path east, which will take you to a bridge, cross the bridge and stay on the path, right away you will see a big boulder on the south side of the path, behind this boulder, right beside the path is the doomstone.
